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HCONRES 29 115th Congress House Education Computers and information technology Education programs funding Elementary and secondary education General science and technology matters Higher education Minority education Minority employment Science and engineering education

Expressing the sense of the Congress regarding the need for increased diversity and inclusion in the tech sector, and increased access to opportunity in science, technology, engineering, arts, and mathematics (STEAM) education.

Introduced: February 16, 2017 See on congress.gov
 Everywhere this bill has been 2 steps
Introduced
In committee
Reported out
Passed House
Passed Senate
To President
Became law
Feb 16, 2017
Referred to the House Committee on Education and the Workforce.
Feb 16, 2017
Introduced in House
 Plain-English summary Congressional Research Service

Declares that Congress supports efforts to:

  • increase diversity and inclusion in the technology sector;
  • eliminate barriers faced by people of color and other underrepresented groups when breaking into the technology sector;
  • ensure all students have access to science, technology, engineering, arts, and mathematics (STEAM) education for a 21st century economy;
  • strengthen investments in and collaborations with minority-serving educational institutions to sustain a pipeline of diverse STEAM graduates ready to enter the technology sector; and
  • improve data collection, disaggregation, and dissemination of information for greater understanding and transparency of diversity in STEAM education and across the workforce.
What's happening now February 16, 2017

Referred to the House Committee on Education and the Workforce.

 Committees of jurisdiction 1